Work done for "Lab Smackdown", an indie game led by my friend Sydney Milton for Georgia State University's PantherDev club during the Fall 2024 Semester (September - December)

Final design for Professor Null's human form, the final boss of Lab Smackdown. Concept progress below:

Final logo for Lab Smackdown.

Vertical promotional illustration for Lab Smackdown.

Horizontal loading screen for Lab Smackdown.

Title screen for Lab Smackdown

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